
- Assetto corsa competizione car setup driver#
- Assetto corsa competizione car setup full#
- Assetto corsa competizione car setup code#
– Added current session time, car lap time, valid lap and fuel for replay – Removed the possibility to change lights/wiper stage in the replay – Fixed bodywork noise entering the setup page – Fixed announcer voice stops after some minutes – Minor tweaks for crowd and track speakers distance attenuation – Fixed clicks in particular camera switches – Minor tweaks for tyres scrub sound on dry and wet conditions

– Fixed double engine start inside the reverb zone – Added superpole/pitwindow/hotstint event spotter – Fixed music still on after cliking drive or restarting – Added base version of end session highlights – Removed confusing ghost car time references in the gui

– Reworked steer scale/steer inverted control options – Added logic for flags when in entry and exit lane (slower speed are allowed without raising any flag) – Tweaked Marshal system to avoid false spline recognition
Assetto corsa competizione car setup full#
– Added New camera sequence for Full formation lap – Fixed weather selection on UI not reset after a special event – Fixed engine forced shut off when return on track after setup changes – Controller page: Starter, Look functions and Shift can’t be set as advanced – Practice and Qualify Overtime has a max time of 3 minutes – Added pitstop logic (basic) for humam and AI – Fixed Pitlimiter issue with pitlimiter lights on toggle – Fixed bug when loading the last gamemode settings – Added Sprint Race Weekend and Hotlap Superpole in Game Mode options – Proximity indicator toggle in HUD options – Added Save, Cancel, Defaults and Quit buttons to camera settings – Added pitch angle adjustment to camera settings – Added sharpness option to video settings – Added timetables to pause menu & post-session – Adjusted water spray effects in the night
Assetto corsa competizione car setup driver#
– Added driver assets for the teams featured – Adjusted safety net position in the Lamborghini Huracán GT3 – Stability control is now using different logic – FFB option screen new sliders: dynamic damper, road effects – Fine tuning of tyre model camber gain, IMO heat range, and more – Fine tuning of Huracan suspension geometry and dampers – Setup Input/Output filtering for car and circuit – Setup protection against out of limits values – UI warning when users tries to load a different setup, or a preset, indicating that you might lose your setup changes if any – Setup name adds an asterisk when user changes setup values, indicating saving is needed. – Setup name now shown on top screen title – Brake bias variation now possible in decimal numbers
Assetto corsa competizione car setup code#
– Code for realistic (displayed) brake bias values – Decimal numbers in front aero variation values – Fixes and fine tuning in setup aero screen – Bumpstop telemetry graphs in setup mechanical balance screen

Also fuel load slider is not available in UI in hotlap sessions Additionally, we are looking into possibilities to allow leagues to run more than the 30 cars, and offer them the data output and Race Direction tools they need.– Setup UI and logic changes to accomodate a big number of damper clicks They run their own race organization and series, which for example allows the use of Driver Swaps and adjusted rules. The third section is the support of private leagues. The requirements are high, so make sure you get an overview of the Ratings in the Main Menu/Driver/Ratings page. The corresponding Competition Rating will track your progress and define the Splits in which you can compete on those servers. They offer a competitive experience with very serious settings and hour-long races. While the Public Multiplayer will run casual and quick-paced races, advanced users may want to use the Competition Servers. To improve your experience, you can edit your preferences, so the suggestions may offer you more night or rain races, or add weight to latency or specific tracks. To quickly find servers that suit your preferences and skills, you can either use the Quick Join functionality or select one of the best matches in the highly personalized server list. They offer a vast amount of combinations regarding tracks, conditions, and race events similar to the Assetto Corsa 1 universe. In the Public Multiplayer, you can join servers run by the community or official Kunos servers. Assetto Corsa Competizione offers three types of Multiplayer action:
